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 House of Mystery (Mission)

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PostSubject: House of Mystery (Mission)   House of Mystery (Mission) EmptyTue Sep 10, 2013 6:18 pm

Reports had come in about kidnappings around Italy. Normally, this would be a problem for the police and not the Vatican. This situation was anything but normal, though. Witnesses said that various beasts -something like a cross between an ape, bear, and dog- were doing the abducting. Not exactly a werewolf, but supernatural enough to draw the attention of the Vatican. Three agents were sent to investigate, ordered to kill anyone or anything matching the creature's description. Evidence led them to a large mansion on the outskirts of Naples.

The mansion is four floors (plans are detailed here) with a hidden basement complex. The entrance is hidden in one of the areas of the mansion. Around the mansion is various traps that will activate at random. There are no more than five enemies within the basement, who will not be disclosed at this time. The agents must find the person responsible for the creature and eliminate him, as well as rescuing anyone who may still be alive.
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PostSubject: Re: House of Mystery (Mission)   House of Mystery (Mission) EmptyFri Sep 27, 2013 1:45 am

Do we get a general headcount for the people dragged into the mansion? Not alive/dead, just how many (about) we could expect to be there.


This is Meabh.
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PostSubject: Re: House of Mystery (Mission)   House of Mystery (Mission) EmptyFri Sep 27, 2013 12:08 pm

(OOC) Nah. The number of kidnapped isn't important. None of them will make an appearance until the end of the job, and they won't be used as hostages or anything like that. If it helps you, though, figure about 10.
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