Firstly, a brief explanation; The first sheet I made for this character was disapproved and locked due to my account getting deleted (because I forgot to post in the member check).
If I spend a long time creating this sheet, please do not disapprove it; it merely means that I'm waiting for inspiration.
This character is a crossover from Stephen King's Seven-Book series 'The Dark Tower', which is set in an alternate-history universe named 'Mid-World' - presumably far in the future due to the desolate (perhaps even long post-apocalyptic) landscape of Mid-World and the inclusion of some technology such as robots.
Have you see the OVA or read the manga series of Hellsing? If so how far have you gotten? If not please direct your attention to youtube, and watch OVA 1-4 at least. Warning: If you have watched the anime we require you watch the OVA, or read the manga. The anime is not canon. This is not our opinion. This is the law set down by the creator of Hellsing, Kouta Hirano.
I watched the entire series (both Anime and OVA) and read the manga. I also read the entirety of Crossfire and The Dawn (or what of it that exists thusfar).
Name: Roland Deschain.
Age: 34
Gender: Male.
Physical appearance: Roland stands an unnerving 6,2 feet tall and weighs in at 192lbs. His hair is very dark brown and is combed back from his forehead, the full length of it reaching the base of his skull. The calm and observant globes that rest in his eye-sockets could be considered either light grey or silver.
Roland could be described as having a healthy or muscular build - somewhere inbetween, at least. His tanned torso carries three small yet visible scars where he suffered gunshot, and the pinky and ring fingers of his left hand are missing (rendering his aiming and firing skills with that hand inferior to his right).
Roland's expression carries a sharp intuitiveness, evidently trained to seek out any would-be ambushes or good places to hide traps, etc.
Clothing of choice: Roland, recently, wears a loose sheepskin shirt (dyed brown) as well as jeans that would usually be employed whilst working in a field. He was given these during his stay in a town named Calla Byrn Sturgis - a farming town of great importance during Roland's story (see history).
Weaponry of choice:
Name: Revolvers of the Eld.
Appearance: The two weapons are identical in appearance; .44 Magnum Revolvers with yellowish-brown handles fashioned out of Sandalwood. The metal of the weapons were supposedly smelted from the blade of Roland's great great (time 29)th Grandfather - Arthur Eld. The blade was thought to have been named Excalibur (Note: This does not give the weapons any magical powers, etc).
Due to every descendant of Eld having been taught how to maintain firearms, the weapons remain in the same condition they were in directly after having been crafted. The barrels of both guns are ten inches long.
The Revolvers are usually found in holsters on Roland's hips.
Unique Qualities: These weapons were built with the intention of taking down one's foes as quickly as possible. To this end, the shots have a large stopping power, but relatively little recoil in the hands of a trained Gunslinger. Also, bullets can be fired just as fast as Roland can pull the trigger - at the cost of larger recoil and reduced accuracy, of course.
At any one time, Roland makes it a rule of thumb to carry as much ammunition as he can hold without hindering himself.
Name: Oriza Dishes.
Appearance: Named after the Mid-World Goddess of Rice, Lady Oriza, the Oriza dish was created as a stealthy means of dismembering an enemy - after all, who expects to be killed by a dinner plate?
The Oriza is round and relatively flat, with sea-blue pictures of rice engraved around it. A few inches of the engraving on one side seems to be different from the others, with the ears of rice looping around one-another tightly; This is the area of the plate that one should grip, as it is slightly thicker than the other sections. The rim of the dish has been fashioned into a round, razor-sharp blade - except on the grip - while there is a small hole directly in the centre to produce a buzzing noise when the Oriza is thrown.
Roland was granted this as a gift after his visit to Calla Byrn Sturgis, where Oriza Throwing was recognised as a sport, as well as a method for hunting animals such as Rock Cats - panthers by another name - and deer.
Name: Black Thirteen (Not particularly a 'weapon', as such, but I can't think where else to mention it.)
Appearance: Black Thirteen takes the appearance of a generic 'Crystal Ball', but is coloured jet black, and has a...'deepness' to it that would unnerve many anyone willing to go near it. However, it being merely discerning to whomever looks upon it is nothing compared to its previous state - before it lost the majority of its magic - in which it could physically make a person suicidal. Due to its loss in power, it gives off the impression of something dead; a twitching body with little life, a windowframe with no glass, bread without butter (if you will).
Race: Special Human.
Abilities:
Expert Marksmanship: With his right hand and partially with his left, Roland's accuracy exceeds that of most normal humans. He rarely misses his mark and almost always aims to kill.
This profession was brought about by eight years of being taught the ways of the Gunslingers: Aiming not with the hand, but with the eye. Shooting not with the hand, but with the mind. Killing not with the hand, but with the heart.
This skill could, like many of his traits, be considered very cowboy-like in nature.
Survivalist: Roland is an expert at survival in the wild; capable of riding horses, hunting for food, fashioning clothing out of animal skins, tracking etc. Perhaps the most useful trait of this is that Roland can move through forest underbush as sure-footedly as on wooden floorboards - making very little sound.
Firearms Expert: Roland is capable of keeping his weapons in pristine condition through regular polishing, mechanism replacing and other upkeeping techniques. He is also capable of dismantling and reassembling most weapons within a few minutes. Even unknown weapons would only require mild tinkering with to learn how the mechanisms work.
Organization: N/A
Personality: As mentioned in the appearance section, Roland would at first glance seem to be cold and uncaring. However, his mood swings all depend on the current state of his affairs. If things are going badly, Roland will become sharp and fierce - albeit fair - towards anyone who enters a conversation with him. On a 'good' day, however, he would come off as the perfect gentleman; acting polite and caring to most around him.
Despite these seemingly pleasant traits, Roland would treat anyone who would presume to deter him from his goals the same way that a Heroin addict would treat concerned parents - badly. One of Roland's past accomplices once referred to him as a 'Victory Junkie'. The worst-case scenario of Roland's obsession was revealed in allowing a comrade to 'die' whilst in pursuit of a rival - choosing to let a friend die rather than give up his chase.
Roland's dialect is incredibly similar to English - what his people call 'The High Speech' - with the exception of speaking patterns that he picked up from the folken he met in his travels or phrases that were taught to him by his old mentors; Cort and Vannay; for example, instead of using the words 'If you will' after a metaphor, he would say 'If it does ya', or something similar.
In most situations - excluding battle - Roland would be considered incapable of thinking outside of the box, always spending a large amount of time solving riddles that were proposed to him, or finding it difficult to work his way out of a tricky situation. Inside of battle, however, Roland truly shines. The principles taught to him in his training to become a Gunslinger prove invaluable in almost any combat situation - he rarely needs to think outside of the box with his level of skill - and besides, 'Time spent brooding is time spent dying'.
Rank: Gunslinger.
Biography: (Has to be at least 2 paragraphs long. Must outline how you lived and how you came to become what you are today, not everyone was born a vampire or werewolf, so you must say your origins, and neither can you be born into an organization just like that, unless you were raised in Anderson's orphanage, but then that'll be an entirely different story.)
RP sample: (This applies to all members and the sample needs to be 3 posts long minimum, and will include the style of your RPing, and a segment of a battle post.)